#include"Headers_Constantes.h"


void Pedra::Desenha_bloco (int x, int y) {
	Consola c;

	//3x3
	//for(int i=0; i<BLOCO ; i++){
	//	c.gotoxy(x,y+i);
	//	cout<<(char) 219;  //219-rectangulo
	//	cout<<(char) 219;
	//	cout<<(char) 219;
	//}

	//5x5
	
	c.gotoxy(x,y);	
	cout<<(char)218;  
	cout<<(char)196; 
	cout<<(char)196;
	cout<<(char)196;
	cout<<(char)191;

	c.gotoxy(x,++y);
	cout<<(char)179;
	cout<<(char) 219;
	cout<<(char) 219;
	cout<<(char) 219;
	cout<<(char)179;

	c.gotoxy(x,++y);
	cout<<(char)179;
	cout<<(char) 219;
	cout<<(char) 219;
	cout<<(char) 219;	
	cout<<(char)179;

	c.gotoxy(x,++y);
	cout<<(char)179;
	cout<<(char) 219;
	cout<<(char) 219;
	cout<<(char) 219;	
	cout<<(char)179;

	c.gotoxy(x,++y);	
	cout<<(char)192;  
	cout<<(char)196; 
	cout<<(char)196;
	cout<<(char)196;
	cout<<(char)217;
}
